Difference between revisions of "OPTIONS/Slice Engine"
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MatterControl offers the ability to switch between one of three slicing engines: [[MatterSlice]], [[CuraEngine]], and [[Slic3r]]. | MatterControl offers the ability to switch between one of three slicing engines: [[MatterSlice]], [[CuraEngine]], and [[Slic3r]]. | ||
− | + | = [[MatterSlice]] = | |
{{:MatterSlice}} | {{:MatterSlice}} | ||
− | + | = [[Slic3r]] = | |
{{:Slic3r}} | {{:Slic3r}} | ||
− | + | = [[CuraEngine]] = | |
{{:CuraEngine}} | {{:CuraEngine}} |
Revision as of 13:09, 9 March 2016
MatterControl offers the ability to switch between one of three slicing engines: MatterSlice, CuraEngine, and Slic3r.
MatterSlice
MatterSlice is a slice engine developed by MatterHackers specifically for MatterControl.
Origin
The project was forked from CuraEngine in November 2012, ported to C#, and has been significantly updated with new features and other changes. MatterSlice made its debut bundled with the release of MatterControl 1.1 in August 2014.
Documentation
MatterSlice slice setting pages can be accessed via the SETTINGS page.
Repository
MatterSlice is an open source project hosted at GitHub: https://github.com/MatterHackers/MatterSlice
Slic3r
Slic3r is a third-party slicing engine which has been integrated into MatterControl.
Origin
Slic3r was created in 2011 by members of the RepRap community.[1]
Documentation
The complete list of available Slic3r slice settings for use in MatterControl can be found on the Slic3r Settings page.
Repository
Slic3r is an open source project hosted on GitHub: https://github.com/alexrj/Slic3r
References
CuraEngine
CuraEngine is a third-party slicing engine which has been integrated into MatterControl.
Origin
CuraEngine is written in C++. It was officially released with Cura in June 2013.[1]
Documentation
The complete list of settings can be found on the CuraEngine Settings page.
Repository
CuraEngine is an open source project hosted on GitHub: https://github.com/Ultimaker/CuraEngine